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Wesnoth Units database

Death Lord

(image)

A Death Knight, once gathering enough power, can emerge to be a lord of the Undead. Feared by even necromancers, these monstrous warriors can finish off the mightiest of foes in a matter of seconds.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Death Knight
Advances to:
Cost: 58
HP: 84
Movement: 5
XP: 200
Level: 4
Alignment: chaotic
IDDeath Lord
Abilities: leadership

Attacks (damage - count)

(image)battle axe
melee
15 - 4
blade
(image)crossbow
ranged
7 - 3
pierce

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%